Design
Engineering
Real-time
Delivery
Precision
Performance
Ownership
Calm
Oleksandr Demydov
Product design, real-time graphics, and the whole
build in between.
Product design, real-time graphics, and the whole build in between.
2026
Discovery & design
Same system thinking, different products.
Every project starts by finding out what it’s for — talking to the people involved, studying what exists, writing down what has to be true for the result to matter. Then I design the interface and the system underneath it: tokens, type scales, components, so every screen comes from one source.
MOBILE APP VISION
ELECTRIC CAR HUI
NOOZ · SMARTBAND
FINtECH
RWABANK
BRAND DESIGN
Build & real-time
Every one of these runs live in a browser.
I build what I design, including the parts most teams outsource or fake: real-time WebGL, particle systems, motion driven by parameters rather than keyframes. Ambitious enough to be remembered; light enough to load with the page and score green.
MOBILE DEVICE CHARCHING
TECHNIC TARGET
60
fps
ready in a browser tab,
on a laptop GPU
GROUNDTRUTHSYSTEM WEB
THREE.JS GAME ENGINE
WEB GL SHADER
05 · MOTION
IMAGE PLACEHOLDER · WIDE
SOUND ON
Showreel 2026
A year of work in motion — captured, not rendered.
Launch & iteration
Different industries and platforms, one process.
Work is finished when it’s live and someone else can maintain it. I take
products through launch — web, native macOS, marketplace — and hand over
files a team can edit. Complete enough to run without me; documented
enough that no one has to ask.
Work is finished when it’s live and someone else can maintain it. I take products through launch — web, native macOS, marketplace — and hand over
files a team can edit. Complete enough to run without me; documented enough that no one has to ask.
CLOBBERCLAY GAME
SOLAR SOLUTION STUDIO
RELIST.HOUSE
ARCA BURO
INFRA ISOLINE
GRWBOX
CONTORA CONSALTING
Nothing gets lost between the idea and the build, because there’s no handoff to lose it at.
That isn’t range for its own sake — it’s one specialism carried far enough to ship.